PropsKit component playground
When you're building shader fills, shader effects, and plugins with the Figma agent, there are many different controls that can be included for your resource. The controls correspond to Figma's PropsKit components, which the agent uses to build the controls for your resource.
The component playground on this page shows you the different types of components you can add as controls to your shader fills, shader effects, and generative plugins.
Use the playground to experiment with different controls and find what fits best for your resource. Then, click Copy prompt and paste the prompt with your configuration into your chat with the Figma agent.
Caution: PropsKit components can only be used with agent-built resources like shader fills, shader effects, and generative plugins. Learn more about generative plugins and shaders.
Try out available controls